This scene was created for/at a workshop at the Inland Empire Art Institute, as part of a presentation showing my process when it comes to sculpting, painting and design. Overall the scene was inspired by the Malayan tree frog- I was trying to show how form language can influence a project, and my methods for fleshing out a design quickly.
The main design was sculpted in Oculus Medium VR (I have included the video above, sped up), then rendered in Cinema 4D and Octane. A paintover was done at the workshop, with some touchup later on. Was overall really fun, and thank you to Thomas Brillante for the opportunity &my friend Pablo Dominguez for his critique towards the end :)
Here is the VR process, in Oculus Medium. I usually have a lot of reference laid out, which is one of my favorite uses of the program. All of the meshes I used to sculpt are available within Medium. but I definitely make use of importing my own as well.